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Game Audio & VFX

Game music, sound and visual effects: how to create, export and use them in your engine or virtual tabletop.

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5 posts

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AI Music Generator for Indie Games: Loops, Combat Themes and Menu Music
GuideOctober 17, 20268 min

AI Music Generator for Indie Games: Loops, Combat Themes and Menu Music

Use an AI music generator for game loops, combat themes and menu music: briefs per cue, BPM and bar math, and looping in Godot and Unity.

Roblox Particle Textures and VFX Flipbooks: Sizes, Alpha and the Mistakes That Kill Performance
GuideSeptember 19, 202610 min

Roblox Particle Textures and VFX Flipbooks: Sizes, Alpha and the Mistakes That Kill Performance

A practical guide to Roblox ParticleEmitter textures and flipbooks, including grid layouts, alpha, mobile profiling and a safe export workflow.

How to Make Seamless Game Music Loops with AI
TutorialSeptember 14, 202610 min

How to Make Seamless Game Music Loops with AI

A practical workflow for generating, editing and testing loopable game music with AI, including loop points, stems, loudness and engine export.

AI Sound Effects for Games: UI, Footsteps, Magic and Environmental Foley
GuideSeptember 14, 20269 min

AI Sound Effects for Games: UI, Footsteps, Magic and Environmental Foley

How to use AI for useful game sound effects instead of a random folder of noises, with naming, variations, loudness, layers and engine-ready exports.

One Spell Effect, Two Workflows: WebM for VTTs and PNG for Games
GuideSeptember 5, 20263 min

One Spell Effect, Two Workflows: WebM for VTTs and PNG for Games

Choose between transparent WebM and a PNG spritesheet, read frame metadata, and avoid common loop and import mistakes when using animated spell effects.

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